Good but the sound was awful
Don't hold the microphone so close to your mouth. Other than that it was a great job.
The most important thing is that it's fun. But there is the matter of the bugs everyone else has netioned. I also noticed that rings sometimes don't picked up. And I don't remember Pac-Man slowing down so much when he was eating pellets. Knuckles slows way down when he's getting rings. Fix these problems and you'll have a pretty nifty little game on your hands.
Great But Way Too Hard
The enemy is way too damn powerful. He seems to be doing moves I can't do. He's untouchable when he's reving up for his power punch while I usually get my clock cleaned while I'm getting mine ready. He also seems to have a far lower knock out threshold.
Balance it out better and you have a pretty fantastic game here. Those graphics are just amazing.
Wow. That was one well researched Flash game. It would be even better if you had a question on what semi-automatic weapons are rather than just when they were invented.
For those that don't know semi-automatic weapons just fire one bullet with each pull of the trigger. Fully-automatic weapons fire multipile bullets with each pull of the trigger.
I could swear that this is a port of a real Sonic game. Awesome job. Just awesome.
Rough Around The Edges But a Great Concept
Turing GTA into a Flash game is a ballsy move even if the characters are just blue circles. It's a difficult project that you've accomplished pretty well so far.
You might want to tone down the traffic just a tad going from screen to screen is a bit of a harrowing experience, but that might be less of an issue if I wasn't restricted to one car. And my car seems to jump to appear in unexpected places when I enter a new screen.
All in all that's pretty cool.
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.